Suggest an alternative to

StructableObject

StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as it allows you to create systems which work well with both procedural data and designed data.

Why do you think that https://github.com/Iam1337/extOSC is a good alternative to StructableObject

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