A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
Why do you think that https://github.com/Lioncat2002/Hexagonal-Grid-Generator is a good alternative to tilemap-studio
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
Why do you think that https://github.com/Lioncat2002/Hexagonal-Grid-Generator is a good alternative to tilemap-studio