A modern object detector inside fragment shaders
Why do you think that https://github.com/SCRN-VRC/SimpNet-Deep-Learning-in-a-Shader is a good alternative to YOLOv4-Tiny-in-UnityCG-HLSL
A modern object detector inside fragment shaders
Why do you think that https://github.com/SCRN-VRC/SimpNet-Deep-Learning-in-a-Shader is a good alternative to YOLOv4-Tiny-in-UnityCG-HLSL