Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Why do you think that https://github.com/Spessman-Incorporated/Spessman is a good alternative to DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Why do you think that https://github.com/Spessman-Incorporated/Spessman is a good alternative to DefaultEcs