A Unity project with a one-size-fits-all triplanar building shader
Why do you think that https://github.com/domlysz/BlenderGIS is a good alternative to Unity-Simple-Building-Triplanar-Shader
A Unity project with a one-size-fits-all triplanar building shader
Why do you think that https://github.com/domlysz/BlenderGIS is a good alternative to Unity-Simple-Building-Triplanar-Shader