Sprite glow effect for Unity via HDR outline and bloom post-processing
Why do you think that https://github.com/hiulit/Godot-3-2D-CRT-Shader is a good alternative to sprite-glow
Sprite glow effect for Unity via HDR outline and bloom post-processing
Why do you think that https://github.com/hiulit/Godot-3-2D-CRT-Shader is a good alternative to sprite-glow