paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
Why do you think that https://github.com/AnzyGit/Anzy-sand-shader is a good alternative to hedera
paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
Why do you think that https://github.com/AnzyGit/Anzy-sand-shader is a good alternative to hedera