compare gdnative rust based physics against Godot built-in physics
Why do you think that https://github.com/Demindiro/godot_rapier3d is a good alternative to godot-vs-rapier
compare gdnative rust based physics against Godot built-in physics
Why do you think that https://github.com/Demindiro/godot_rapier3d is a good alternative to godot-vs-rapier