Suggest an alternative to

PSRayTracing

A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.

Why do you think that https://github.com/electronicarts/EASTL is a good alternative to PSRayTracing

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