Retro platformer physics with Rectangle collision [Moved to: https://github.com/nezvers/Raylib_RectangleCollision]
Why do you think that https://github.com/nezvers/Godot_goodies is a good alternative to Raylib_TrueTileCollision
Retro platformer physics with Rectangle collision [Moved to: https://github.com/nezvers/Raylib_RectangleCollision]
Why do you think that https://github.com/nezvers/Godot_goodies is a good alternative to Raylib_TrueTileCollision