A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Why do you think that https://github.com/tmewett/BrogueCE is a good alternative to libtcod
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Why do you think that https://github.com/tmewett/BrogueCE is a good alternative to libtcod