- sato_expanded_markets_mod VS sato_equipment_variants_mod
- sato_expanded_markets_mod VS sato_rebalanced_vanilla_origins
- sato_expanded_markets_mod VS of_flesh_and_faith_plus
- sato_expanded_markets_mod VS tutorial_remover
- sato_expanded_markets_mod VS sato_enemy_balance_mod
- sato_expanded_markets_mod VS sato_balance_mod
- sato_expanded_markets_mod VS sato_additional_equipment_mod
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sato_expanded_markets_mod reviews and mentions
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A new mod in need of beta testers, and some other updates
Expanded Markets: Named shields can spawn in armorsmiths (for those rare occasions when you need to replace one or want to complete that one ambition)
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Playing as a cosplay group?
Doesn't solve the stats problem directly, but I made a mod that makes some gear you can't normally buy (e.g. barbarian armor, fallen hero gear) show up in marketplaces: https://github.com/jcsato/sato_expanded_markets_mod
Stats
The primary programming language of sato_expanded_markets_mod is Squirrel.
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