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SCSS Alternatives
Similar projects and alternatives to SCSS
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better SCSS alternative or higher similarity.
SCSS reviews and mentions
Posts with mentions or reviews of SCSS.
We have used some of these posts to build our list of alternatives
and similar projects.
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Creating a toggle for something that is part of the same mesh?
I personally use SCSS to achieve the same thing but its quite a process to be able to set it up and you would need to be smart on your UV layout to make the texture as small as it can be. I'm able to toggle around 7 things with one mesh and one texture but the texture file is massive since I was still learning how it works.
- I wish people would stop making booth avatars public... really offensive to the people making these 3D avatars/assets.
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Boneworks VR mod - Fully Voiced Aether Traveler Player Model
Credits : Credits and huge thanks to archiveblue51121 from sketchfab for the model : https://sketchfab.com/3d-models/genshin-impact-traveler-f555d89878cc489c9f143654ea5f1487 People maintaining the Genshin wiki for the voice lines : https://genshin-impact.fandom.com/wiki/Traveler/Voice-Overs Silent for the Cell Shading shader (And Fersy from the Boneworks Modding Discord for telling me about it) : https://gitlab.com/s-ilent/SCSS Maranara, GreasedScotsman and the other contributing modders for the Boneworks SDK. And of course IntelligentDurian266 for the commission.
Silent for the Cell Shading shader (And Fersy from the Boneworks Modding Discord for telling me about it) : https://gitlab.com/s-ilent/SCSS
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How to make a world like those Detective movies?
For a VRChat world you can include a post-processing filter which lets you adjust color grading, saturation, bloom, etc. Here's a tutorial on it from Silent (of Silent's Shaders): https://gitlab.com/s-ilent/SCSS/-/wikis/Other/Post-Processing
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VRCLibrary - New Community Wiki For VRChat creators
Here's a good place to start 😁 https://gitlab.com/s-ilent/SCSS/-/wikis/Other/Avatar-Models
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Optimization tips for multiple outfits?
Here's a shader method with a comparison to other options in terms of performance/optimization.
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Thank to this shader I can optimize a bit better
You'd have to make the menus, parameters, and animations on your own but the process should be the same as with skinned meshes. You can read this documentation for the full details.
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Where do I find open player character models that I can edit and use freely?
Silent has a good article with a list of free models from booth with permissive licenses for use in vrchat: https://gitlab.com/s-ilent/SCSS/-/wikis/Other/Avatar-Models
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I love Jet Set Radio Festival
Lakuza provided their links to the assets and world. The world is incredible, so you should check it out XD Silent's cel shader is also public on their gitlab page here: https://gitlab.com/s-ilent/SCSS
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