kOS-scripts

My personal kOS scripts (by nuggreat)

kOS-scripts Alternatives

Similar projects and alternatives to kOS-scripts

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better kOS-scripts alternative or higher similarity.

kOS-scripts reviews and mentions

Posts with mentions or reviews of kOS-scripts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-19.
  • automatic staging in the background
    3 projects | /r/Kos | 19 Mar 2023
    An example of the self contained state machine can be found in my warp controller library. An example of the task list method can be seen in my GUI docking script.
  • global variables not acting like global variables?
    2 projects | /r/Kos | 17 Mar 2023
    As to my profiler this would be the code for it. The script is mostly built for profiling non-branching code as the fundamental methodology is that if kOS only allows CONFIG:IPU instructions per tick and a tick is 0.02s more or less simply run the functions for CONFIG:IPU times and divide the time taken by 0.02 and subtract the loop overhead and you get a decent guess as to the number of instructions.
  • TIMEWARP:WARPTO best practices
    1 project | /r/Kos | 12 Mar 2023
    Because of these issues I have with WARPTO() I ended up writing my own time warp controller which is slightly more involved to use but simple enough. The basic use to warp to say AP would be something like this in code.
  • Recommended general scripts for new users
    1 project | /r/Kos | 5 Dec 2021
    Also there is the issue of wildly differing complexity between given tasks and what level of precision a person is going to try to achieve. For instance a maneuver node execution script is one of the simpler scripts you can do in kOS but a "simple" hohmann transfer based rendezvous script (my 13 step outline of such a script) requires orders of magnitude more effort particularly if the person is unfamiliar with a lot of the required concepts, vectors and orbital equations mostly. Or a launch script can be a simple gravity turn%20Flamedout/filtered_engine_list_example.ks) with just a touch of vis-viva for insertion or it can be a complex affair of physics, trig, and vectors to try to spend as little fuel as possible during ascent and yet still only function in a vacuum.
  • A script that calculates when or at what altitude to start the engine for landing?
    1 project | /r/Kos | 2 Aug 2021
    The full code of the integrator I use can be found here. A video where I go over the theory of operation of the landing script and a deorbit script can be found here not the most efficient scripts but I am happy enough with them.
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Stats

Basic kOS-scripts repo stats
5
16
2.2
9 months ago

The primary programming language of kOS-scripts is KerboScript.


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