Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems. Learn more →
Soccer Alternatives
Similar projects and alternatives to Soccer
-
-
Civic Auth
Auth in Less Than 5 Minutes. Civic Auth comes with multiple SSO options, optional embedded wallets, and user management — all implemented with just a few lines of code. Start building today.
-
Filestash
:file_folder: A file manager / web client for SFTP, S3, FTP, WebDAV, Git, Minio, LDAP, CalDAV, CardDAV, Mysql, Backblaze, ...
-
-
-
chatgpt-shell
A multi-llm Emacs shell (ChatGPT, Claude, DeepSeek, Gemini, Kagi, Ollama, Perplexity) + editing integrations
-
-
-
InfluxDB
InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.
-
motion
Motion, a software motion detector. Home page: https://motion-project.github.io/ (by Motion-Project)
-
-
-
-
-
MealPlanner
A Meal Planner to figure out what we are going to eat each week. Written with Razor Pages and HTMF. https://meals.jnyman.com/
-
-
htmf
A minimalist partial html swapping library similar to HTMX and other libraries which create an MPA app and enhances it with a focus on HTML forms.
-
srgn
A grep-like tool which understands source code syntax and allows for manipulation in addition to search
-
soundfingerprinting
Open source audio fingerprinting in .NET. An efficient algorithm for acoustic fingerprinting written purely in C#.
-
kindle_clippings_webapp
Web Application for importing, viewing and tagging kindle clippings. Account is not required.
-
-
CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
Soccer discussion
Soccer reviews and mentions
-
The Future of Htmx
https://weight.jnyman.com/web/
A progressively enhanced from no JS needed to JS with HTMF and web components to make it work a little nicer to partial offline support:
https://github.com/jon49/cash
This uses C# to progressively enhance the website:
https://github.com/jon49/MealPlanner
This is like the weight tracker app but is a soccer game tracking app. The game play is much more complex then anything I've made in the other apps, I almost used a micro front end for that page, but it works fine with hypermedia. It also is a SPA as the page is always the same page using hf-select (works the same as hx-select). I'll be removing the SPA part as it is really unnecessary. I just added it originally because I didn't like the code calling the service worker code on every page. I've since made it so the service worker is under 100 bytes and then calls in the other code using importScripts.
https://github.com/jon49/Soccer
I hope you find those examples useful. Hit me up if you have any questions on github.
-
Ask HN: What apps have you created for your own use?
A soccer tracking app for who is playing and who isn't and what positions.[^1] A weight tracking application.[^2] A time tracker for how many hours my daughter was driving.[^3] An app to help my wife randomly pick meals for the upcoming week.[^4] Logic (CLI) to organize finances with hledger. A back end to work with all my offline-first web apps (the first 3 apps).[^5]
[^1]: https://github.com/jon49/Soccer
-
HTML First – Six principles for building simple, maintainable, web software
I've successfully used this pattern (HTMX hypermedia style) to create an offline-first web app SPA[^1]. One of the pages is pretty dynamic and I wasn't sure if I would need a traditional front end library to work with it. But, nope, hypermedia to the win, it worked fine without a front end framework.
To build it I used my own library called HTMF[^2]. I started out using mpa-enhancer[^3] but found that that pattern is a little to janky sometimes. I think reloading a page every time on every interaction uses too many resources for a browser especially when you use a phone that doesn't have as much power as a laptop.
But overall I find the pattern very easy to use and keeps the complexity down.
I think some of the issues with traditional SPAs is that they have a lot of state and state is nonlinear in complexity. But using templating systems makes the complexity more linear in nature.
Also, I find libraries like React to be overly complex for what it does, see above. The way React works is just odd and counter intuitive. All for problems that are easy to solve. I do think there are places for a React-like library is needed but those are for websites that are inherently highly state-based. But most websites aren't state-based even ones that appear to be state-based at first.
The websites I work on are usually just forms and forms are pretty powerful and can get you a long ways before you need to go outside of that paradigm.
[^1]: https://github.com/jon49/Soccer
[^2]: https://github.com/jon49/htmf
[^3]: https://github.com/jon49/mpa-enhancer
-
Htmx, WebAssembly, Rust, ServiceWorker Proof of Concept
I've created an offline-first web app which is based on service workers. I've created another one that could be pushed to the back end (like on Node.js) that would be just a straight MPA app. I guess both of them could be pushed to the back end if needed. Since I just use them for myself I don't worry about them not working without JS enabled. But I created HTMF, similar to HTMX but made to be a progressive enhancement from the get-go.
https://github.com/jon49/Soccer \
-
A note from our sponsor - InfluxDB
influxdata.com | 19 Apr 2025
Stats
jon49/Soccer is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of Soccer is TypeScript.