gfx-utils

A bunch of typescript/js utils for JS game development (by danman113)

Gfx-utils Alternatives

Similar projects and alternatives to gfx-utils

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better gfx-utils alternative or higher similarity.

gfx-utils reviews and mentions

Posts with mentions or reviews of gfx-utils. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-19.
  • MelonJS – a fresh and lightweight JavaScript game engine
    5 projects | news.ycombinator.com | 19 Dec 2022
    Are you playing on a phone or using a high DPI monitor? By default HTMLcanvas (which most game engines use to handle text) does not take into account high DPI scaling (I would guess due to performance).

    This isn't inherit to JS game engines, but I will say text quality is not usually something that game devs focus on unless text is important to their particular game.

    Here's an example of a workaround to render more crisp text https://github.com/danman113/gfx-utils/blob/main/src/canvas/...

Stats

Basic gfx-utils repo stats
1
0
1.1
about 1 year ago

danman113/gfx-utils is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of gfx-utils is TypeScript.


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