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PixelDance reviews and mentions
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Parameter map of a dynamic system
Self written application. Source code here: https://github.com/warmist/PixelDance (the release is quite out of date though...)
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Warmist's latest works. Virtual gallery. FREE ADMISSION!
All of images are a variation of fractal flame algo. Done on custom software (20% lua + 80% opengl shaders), opensource: Pixeldance
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[Fractal flame derivative] Spark Gap
Self-made lua scripted thingy. But most of the code is opengl shader: https://github.com/warmist/PixelDance
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Splitting the light [Fractal flame like algo]
(unreadable code) link: Github link
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Wormglyphs No 1
Yes: github code
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Tonemapping experiment
Sorry if i was not clear. The input is a derivative of "fractal flame" (or flam3) algorithm. Source here
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Play of light (tileable)
First of all i've opensourced (though very untidy - sorry) everything: https://github.com/warmist/PixelDance (to be more precise this is IFS2.lua)
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Hheliospheric current [HQ]
Self made OSS PixelDance.
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Cellular automaton but inspired by comment
It's (here)[https://github.com/warmist/PixelDance/blob/master/projects/cellular.lua] however very messy :D
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NFF (non fungible fractal)
Code at github the script is IFS2.lua.
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A note from our sponsor - InfluxDB
www.influxdata.com | 26 Apr 2024
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The primary programming language of PixelDance is Lua.
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