POCDungeonDraw

Proof of concept for dungeon generator (for Shining Sword). Design-time drawing and gametime exploration, WebRTC support. (by MaxWilson)

POCDungeonDraw Alternatives

Similar projects and alternatives to POCDungeonDraw

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better POCDungeonDraw alternative or higher similarity.

POCDungeonDraw reviews and mentions

Posts with mentions or reviews of POCDungeonDraw. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-04.
  • What should be done with abandonware libraries?
    3 projects | /r/fsharp | 4 May 2023
    If you want your service to scale, and if it's built on serverless compute like Azure functions, you'll want some kind of intermediate layer between your compute and your client, instead of directly using SignalR. I landed on Azure Pubsub. I didn't librarify my solution but it's just a few lines of code: https://github.com/MaxWilson/POCDungeonDraw/blob/main/src/WebSync.fs

Stats

Basic POCDungeonDraw repo stats
1
0
0.0
about 1 year ago

MaxWilson/POCDungeonDraw is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of POCDungeonDraw is F#.


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