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GameMakerProjects Alternatives
Similar projects and alternatives to GameMakerProjects
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Emu
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something. (by DragoniteSpam)
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better GameMakerProjects alternative or higher similarity.
GameMakerProjects reviews and mentions
Posts with mentions or reviews of GameMakerProjects.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-18.
- Power of Structs and Constructors
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Collsion not working
If you do want accurate collisions, here is a simple example that resolves them with just a bit of math: https://github.com/badwrongg/gms2stuff/raw/master/simple_platformer.yyz
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I'm trying to send the player to the warp in the new room, but it keeps warping relative to the warp in the previous room (the warps are positioned just off-screen, so the player should leave when touching the side of one and re-enters touching the other side of the other one)
Here: https://github.com/badwrongg/gms2stuff/raw/master/room_transition.yyz
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Are menu settings supposed to be hard?
You can see some GUI stuff here in an older project I made: https://github.com/badwrongg/gms2stuff/raw/master/CRT_Shader.yyz
- How can I fix this horizontal collision code? If I move into a wall, my character just sticks & can't move horizontally.
- Wall Jump does not go high enough and if I move the player left/right while on the wall, the player gets stuck
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Is this a bad idea?
Here is a simple project demonstrating the structure. https://github.com/badwrongg/gms2stuff/raw/master/template_3D.yyz
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How do i get an object out of a wall after respawning
Here is a simple platformer template project with one-way platforms, moving platforms, wall jump, double jump, smooth camera with zoom and various other features: https://github.com/badwrongg/gms2stuff/raw/master/one_way_platform.yyz
- 6 Months of being stuck on a mechanic in my game, and my friend with zero knowledge of GMS2 or GML solves it in 10 minutes...
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Is it possible to shoot from 2 origins at the same time?
Here is a sample project using the struct to make a space shooter: https://github.com/badwrongg/gms2stuff/raw/master/simple_space_shooter.yyz
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Stats
Basic GameMakerProjects repo stats
13
10
0.0
over 1 year ago
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