AUKit

AUKit: Audio decoding and processing framework for ComputerCraft (by MCJack123)

AUKit Alternatives

Similar projects and alternatives to AUKit

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better AUKit alternative or higher similarity.

AUKit reviews and mentions

Posts with mentions or reviews of AUKit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-08.
  • how to extract amplitude and frequency from audio files (I'm okay with any file that encodes audio data)
    2 projects | /r/lua | 8 May 2023
    My AUKit library for CC:T includes a bunch of functions for loading, manipulating, and playing audio, with support for PCM, DFPWM, WAV, AIFF, AU, and FLAC in any sample rate or data format. You might be able to find what you need here. If you really want those frequencies, you'll need to find an FFT library for Lua; but I don't recommend doing this in plain Lua because it'll be extremely slow. It takes about a minute to run an FFT on a 4 minute song using LuaJIT, and for CC's Lua, it would probably take over an hour.
  • Receiving a .wav file from an HTTP GET request
    1 project | /r/ComputerCraft | 19 Apr 2023
    What file are you trying to play? CC only allows playing .dfpwm and some wav files without extra libraries. Try running `speaker ` program where url is link to file you are trying to play on speaker. If that don't work you might need to use external CC library to play your sound. Try https://github.com/MCJack123/AUKit to see if that don't help.
  • How to generate a frequency based sound (like 750Hz in 4 seconds) in Lua?
    5 projects | /r/lua | 6 Feb 2023
    Finally, (self plug) I make a Lua terminal program, CraftOS-PC, that has an API for audio playback built-in, as well as a very robust library for audio loading, generation, modification & playback, and even a sound generator plugin to handle tones for you, so if all you want to do is play around with learning how low-level audio generation and mixing works, I highly recommend it - working on this stuff taught me everything I've learned about the mechanics of sound.
  • easiest way to play none-Minecraft audio ?
    2 projects | /r/ComputerCraft | 12 Dec 2022
    If you don't want to convert files to such specific formats, you can use AUKit's austream, which allows you to play any type of WAV, DFPWM, AIFF, AU, or FLAC file. Just download the aukit.lua and austream.lua files to the computer, and then use austream to play it.
  • Turns out CC can handle real-time audio effects without breaking a sweat
    3 projects | /r/ComputerCraft | 18 Oct 2022
    It's using u/JackMacWindowsLinux's Aukit.
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Stats

Basic AUKit repo stats
6
26
5.2
about 2 months ago

MCJack123/AUKit is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of AUKit is Lua.


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