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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Blending can be difficult to make fast and not appear griddy at the same time. I did put together a quick blending system a couple weeks ago, though that addresses both of these problems. https://github.com/KdotJPG/Scattered-Biome-Blender It works by sampling a sparse and random-looking distribution of points from an underlying biome query function, then at each block or pixel in the world it considers all evaluation points within a certain circular range. It starts with a minimum circular size that guarantees there will always be at least one point in range, then it adds a user-specified padding to ensure a minimum distance for transition to occur over. It also inherently adds a bit of noisiness to the borders, which is something you may want anyway.