[pokecrystal] Issues when building custom rom with rgbds v0.4.2

This page summarizes the projects mentioned and recommended in the original post on /r/PokemonROMhacks

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  • pokecrystal

    Disassembly of Pokémon Crystal

  • I'm working on a custom gen II rom, based off pokecrystal disassembly. I started this project over a year ago, and put it on hold for some time. I modified the code a fair bit, mostly to remove code portions like the bug contest, or the introduction screen.

  • rgbds

    Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color

  • I'm now picking this project again, and stuff moved a huge lot ! I picked up the latest version of rgbds (v0.4.2) and of course, my ROM didn't compile. I fixed all the issues that popped out, and it now compiles fine again. Unfortunately, it created new issues that I'm having issues to troubleshoot, hence my post which is a call for help, or just pointers to fix it up.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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