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If they want to play with something shorter, to learn Vlang, I think checking out Vlang examples (also found on GitHub) or Vlang Rosetta Code (as you have shown) would be great places.
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Where I totally agree with you is about how we can have different interpretations of what this involves. Thus, I kind of go with examples and projects. Awesome V on GitHub, would probably be a good place to find something, if a person wanted to get into some significant projects, but don't know how deep the OP wants to go.
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I found a specific type in the Godot API, but I don't know how to transpose it - I need advice!
1 project | reddit.com/r/vlang | 22 Mar 2023
A simple 3D Cube Renderer written in V.
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Parse, Don't Validate (2019)
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Is v lang written in golang
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