I am writing an interactive fiction builder in C#. I decided to put it to the test by recreating Zork 1

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  • zork1

    Zork I (Microcomputer Version) by Infocom

  • Indeed I made an assumption without looking into it first. However, I did just find some Zork 1 source code on Github and it doesn't seem that I was too far off. Take this file for example which appears to largely confirm my statement of "likely all authored/coded screen by screen and command by command". You can essentially see how they're coding each action and result on a case-by-case basis. I am not saying that's bad or anything. I have a substantial advantage over their 40-year-old technology and resources, but it does seem I was right about how early text-based adventures were developed.

  • inform

    The core software distribution for the Inform 7 programming language.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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