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bob's mods and angel's mods. are almost always combined together because they mash so incredibly well. rather than singular big overhaul mods they both break up their suites into many many smaller parts so you can mix and match if you wanted to. if you use these mods ore management becomes vastly more complicated as there will be a lot more to deal with, and petrochem will also be at least 10 times as convoluted as vanilla. in general, both of these mods take the existing vanilla game and makes every single part far more complicated than it originally was. especially noticable when you're trying to craft advanced electronics. might not be the best choice for your first modded playthrough.
as a bonus mention: the seablock pack features a LOT of different mods but angelbobs is a critical focus. this is a very unique modpack because you start the game on a tiny island and you're expected to build a vast sprawling base from pretty much nothing but seawater. seriously not for the faint of heart.
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