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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Cobalt
Standalone unofficial fully-featured Whatsapp Web and Mobile API for Java and Kotlin (by Auties00)
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Repo: https://github.com/Jolumine/Snake
Original source code here: https://github.com/rayfowler/rotp-public
There are some modders who maintain forks which include all the build and dependency stuff mentioned by /u/chabala Main one here: https://github.com/Xilmi/rotp-coder
I'd like to disagree. I'm an high school student myself and I am interested mostly in programming, but also in computer science. I have never studied anything in either fields at school so maybe my opinion here is limited. The first point I'd like to address is that, while the line between computer science and programming is sometimes very thin, this project clearly falls in the latter's territory. Furthermore, being a computer scientist or a software engineer doesn't excuse an individual from not following the coding practices that regulate a particular language. While the latter is a tool in both cases, it's important in my opinion to maximize its expressivity to get the job done as efficiently as possible. At least in my opinion this is very important to understand the difference between the various programming languages, build tools and everything else as, without following the tool's philosophy at heart, they start to look all the same very fast. Finally a computer scientist could have an interest in being a good programmer and vice versa which makes it trivial to start following good practices from the start. At least this is what I've always tried to do from my first project(https://github.com/Auties/MeteorShardSourceCode) to my last ones(https://github.com/Auties00/Reified https://github.com/Auties00/WhatsappWeb4j).
I'd like to disagree. I'm an high school student myself and I am interested mostly in programming, but also in computer science. I have never studied anything in either fields at school so maybe my opinion here is limited. The first point I'd like to address is that, while the line between computer science and programming is sometimes very thin, this project clearly falls in the latter's territory. Furthermore, being a computer scientist or a software engineer doesn't excuse an individual from not following the coding practices that regulate a particular language. While the latter is a tool in both cases, it's important in my opinion to maximize its expressivity to get the job done as efficiently as possible. At least in my opinion this is very important to understand the difference between the various programming languages, build tools and everything else as, without following the tool's philosophy at heart, they start to look all the same very fast. Finally a computer scientist could have an interest in being a good programmer and vice versa which makes it trivial to start following good practices from the start. At least this is what I've always tried to do from my first project(https://github.com/Auties/MeteorShardSourceCode) to my last ones(https://github.com/Auties00/Reified https://github.com/Auties00/WhatsappWeb4j).
I'd like to disagree. I'm an high school student myself and I am interested mostly in programming, but also in computer science. I have never studied anything in either fields at school so maybe my opinion here is limited. The first point I'd like to address is that, while the line between computer science and programming is sometimes very thin, this project clearly falls in the latter's territory. Furthermore, being a computer scientist or a software engineer doesn't excuse an individual from not following the coding practices that regulate a particular language. While the latter is a tool in both cases, it's important in my opinion to maximize its expressivity to get the job done as efficiently as possible. At least in my opinion this is very important to understand the difference between the various programming languages, build tools and everything else as, without following the tool's philosophy at heart, they start to look all the same very fast. Finally a computer scientist could have an interest in being a good programmer and vice versa which makes it trivial to start following good practices from the start. At least this is what I've always tried to do from my first project(https://github.com/Auties/MeteorShardSourceCode) to my last ones(https://github.com/Auties00/Reified https://github.com/Auties00/WhatsappWeb4j).
Link: https://play.battlesnake.com/
There's also Robocode.
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