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InfluxDB
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using materialbintool, it is used to get the source code from the compiled binary code which is present in the binary files, it was written in java by a chinese dev, if you're interested here's the github repo, also if you're interested in how shaders work, join this discord server, it has many of us shader devs :) https://discord.gg/Q5VhM8cSc4
I know the developer very well (VeteranDev) and he posts progression on the shader in a discord server, please check the source code for once before saying , https://github.com/devendrn/newb-shader-mcbe/tree/main/shaders/glsl click on the link and it will send you to a folder on Newb Shader's Github repository, It is a folder where you will find the shader files, Newb Shader does not work on render dragon versions of minecraft, like all other actual shaders, BECAUSE IT IS AN ACTUAL SHADER, not a texture pack.