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Only ever a hobbyist, trying to make games on PC since the mid-80's (all my friends had Commodores :( ), but The Black Book is the book I wish I had back in the day when I was trying to figure out how to make games, which I can tell young people today it was not so easy pre-internet. I only discovered the Black Book 5-10 years ago. As /u/Deadly_Mindbeam said it is dated, but I still think it is a fun read and very interesting to read. Read it as a history of how PC hardware evolved from the early 8088 and CGA to Pentium and VGA (and some chapters at the end about the author's work on graphics for Quake 1).
The one resource you will need is some sort of guide on how to write graphics for your machine, since that aspect can't be handled with your native code alone and requires external libraries/APIs to interface with the OS. https://learnopengl.com/ covers all those bases very quickly and efficiently.