Created a Multiplayer-Supported Procedural Aim Offset

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  • UnrealEngine

  • The pitch is replicated as APawn::RemoteViewPitch, you need to override APawn::GetViewRotation() and replace the rotation on the pitch on proxy instances to to show it correctly. I just recently submitted an improvement for that: https://github.com/EpicGames/UnrealEngine/pull/8805/files

  • Smooth-Networked-Movement-Plugin

    Discontinued Public Repository so anyone can push updates to the plugin. [Moved to: https://github.com/Reddy-dev/SMN2]

  • This a very solid starting point for customizing the movement component replication: https://github.com/Reddy-dev/Smooth-Networked-Movement-Plugin

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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