Do you use a single init.lua/.vim file or an organized directory structure? Just curious :)

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  • nvim

    Simple and ready configuration for neovim(nvim) with LSP. Inited with rust and go support (by xoac)

  • I am trying to create rule: one file one plugin but it's a little bit difficult since not all plugins like setups in many files. My config is here: https://github.com/xoac/nvim

  • dotfiles

    Personal configuration files, scripts, etc. (by jubnzv)

  • I always prefer a single configuration file.

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  • vim-blueplanet

    My very personal and awesome Vim scripts and configuration.

  • You could take a look here at my configuration. Not sure if that is helpful. You should first read up native packages as it has been linked above. I don't explain the little sneaks and features here. But in its core I put file and directory structure above everything else. I barely import anything manually but fully rely on automated mechanisms. I use lazy loading heavily. I use a mix of .vim and .lua files depending on its content and which language is easier (e.g. mappings are simpler in VimL. In result I have hundreds of files in my configuration. My everything follows a structure. With tools like fzf or telescope it is too easy to open the file you search for. It's basically no overhead. It would be more work to find what I search for if I would have less files. Finally this keeps everything incredibly independent. I can add, change and especially remove thing very easily as most things are very separated and independent. I want to remove a plugin, all its config, mappings, highlights, signs, ... I just remove one directory. Nothing more and nothing less. Clean cut. If I want a plugin and everything around it (copy-paste from above) to be lazy loaded it just works out-of-the-box. It's very simple and elegant. In my opinion. Though you can easily dislike it if you don't agree that strong with the approach it's fundamental arguments.

  • dotfiles

    My config files (by T0ha)

  • You can see my configs here. Transition is still in progress.

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