I can't seem to find any languages that I can use to make a game engine

This page summarizes the projects mentioned and recommended in the original post on /r/gameenginedevs

WorkOS - The modern identity platform for B2B SaaS
The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
workos.com
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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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  • Odin

    Odin Programming Language

  • I'd recommend odin. It comes with sdl2, glfw, opengl, vulkan, raylib, stb, etc. It has built-in types for a hash map, dynamic array and matrix. It also supports array programming and it comes with a good linear algebra library. It is more explicit than other languages, though.

  • CalderaD

    SDL2 Vulkan renderer for windows/linux/android in the D Programming Language (based on vulkan-tutorial.com)

  • Try D (https://dlang.org/), as fast as C/C++ and has good cross platform support. See my project which runs on windows/linux/android here https://github.com/DannyArends/CalderaD/

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
  • dmd

    dmd D Programming Language compiler

  • Try D (https://dlang.org/), as fast as C/C++ and has good cross platform support. See my project which runs on windows/linux/android here https://github.com/DannyArends/CalderaD/

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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