-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Very bold claims and I'm start I ng to agree with you but. First of all I don't understand what you mean by saying that OSs shouldn't exist and linking to smalltalk referencing made for "communication" and if there is no OS how would we even use our computer. Also TBH I don't think an OS written in Common Lisp or Haskell) or OCaml or any other high level language could run as fast as an OS written on C and Assembly. Even Rust would perform better. Even if it could perform on par with C, the level of optimization would make it more difficult to handle code. Also yes I am that annoying game dev too (kinda).
check out Carp! It's an experimental statically typed lisp, WITHOUT a [tracing] gc! https://github.com/carp-lang/Carp
You can use sb-simd for manual vectorisation with SBCL. Manual vectorisation is definitely more hassle than automatic vectorisation, but often worth it.
For example: SinScheme has an llvm-convert module which converts compiled S-expressions into LLVM IR.
Very bold claims and I'm start I ng to agree with you but. First of all I don't understand what you mean by saying that OSs shouldn't exist and linking to smalltalk referencing made for "communication" and if there is no OS how would we even use our computer. Also TBH I don't think an OS written in Common Lisp or Haskell) or OCaml or any other high level language could run as fast as an OS written on C and Assembly. Even Rust would perform better. Even if it could perform on par with C, the level of optimization would make it more difficult to handle code. Also yes I am that annoying game dev too (kinda).
Enough to make a fast game like https://kandria.com/ (it is made in common lisp). I'm looking for a lisp which is fast, hopefully cross platform, is really biased towards FP but allows some impure gaps in the code In a closed space (better for optimization reasons), has the interactive REPL with on the go changes (I could leave it, but this is a huge plus). I don't think Rust's memory management is that bad, could you explain your reasons for the hating?
modf - a setf-like macro for functional programming.