For worker based economies in RTS games, what do you prefer?

This page summarizes the projects mentioned and recommended in the original post on /r/RealTimeStrategy

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  • spring1944

    WWII RTS game using the Spring engine

  • Spring 1944

  • SpringMCLegacy

    Spring Mech Commander Legacy Project

  • Mechcommander Legacy

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • downlords-faf-client

    Official client for Forged Alliance Forever

  • This one has two resources just like in TA. and yes you can also generate metal (called "mass") from energy with late stage buildings and you can reclaim with engineers, you can even get energy by reclaiming trees, it's in full 3D, it added strategic zoom and experimentals to the recipe and it's actually super-duper active especially today : https://faforever.com

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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