Looking for all the dialogue

This page summarizes the projects mentioned and recommended in the original post on /r/Pathfinder_Kingmaker

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub helps you find the best software and product alternatives
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  • Unity-game-hacking

    A guide for hacking unity games

  • Haha well, let me give the short version then: Dialog is represented as UUIDs (a long string of digits and letters essentially) in the game's level files. Each UUID is then mapped to different translations under the localization folder. These are in clear text, so you can immediately find (almost) all dialog in the game very easily by going to the Kingmaker_Data/StreamingAssets/Localization folder in your game files and looking at the files there that start with enGB. The harder part is figuring out who is saying what line. To do that, you have to look at the binary asset files. I have seen a few tools online that let you extract them (there's a list of them here), but it's sure to be a long and painful process.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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