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To add, sometimes there are more complex state machines and it isn't really a collection at all. Dirty example in my open-source play code (sadly work would obviously be mad if I shared a fuller example!) here where there is a execution state machine, and I need to inspect/audit every step. Using the for-loop semantics fits much better than do-while/while-do (once I write a few more things inside that loop... wip for myself and all that) and since yes it is a bit different than "common" for-loop usage I put comments for my future self.
Obligatory Unmaintainable Code repo link. The ultimate guide in job security.