Opinions about the approach below to emulate "objects" in Lua :)

This page summarizes the projects mentioned and recommended in the original post on /r/love2d

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  • object

    Discontinued OOP library

  • Check out my OOP library. Perhaps it will solve your issues.

  • gabe

  • I prefer the table based approach because it allows hot reloading code for live objects. I use Gabe's classes to create objects and its hotreload code does the rest. Write some enemy code, playtest, find an enemy acting weird, write some debug UI, hotload, see your UI on the broken enemy without having to figure out how to repro. It's like magic.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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