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I used that optimisation here: https://github.com/renatoathaydes/prechelt-phone-number-encoding/blob/rust-optimised/src/rust/phone_encoder/src/main.rs
I have a few benchmark programs (https://github.com/bpecsek/spectralnorm.git) I have originally developed for The Computer Language Benchmark Game and now I am using them to check regression /benchmark sb-simd (https://github.com/marcoheisig/sb-simd.git) during development doing it with Marco Heisig you can see strange results.
yes :) https://lispcookbook.github.io/cl-cookbook/editor-support.html Atom + SLIMA is very good and getting close to Slime. VSCode has two new-ish extensions. There's an Eclipse plugin, but it's basic. Also try doom-emacs and enable its CL layer (https://github.com/hlissner/doom-emacs/).
Sure, but never discount compile time code that can work wonders for your performance (which Rust doesn't really fully have) - https://github.com/luizsol/PrimesResult. Zig is so high up in the results precisely (I'd wager) because of compile time semantics.
You need to clone sb-simd from https://github.com/bpecsek/sb-simd.git and do (ql:quickload :sb-simd) first to build it to be able to run the SBCL codes.
I have a few benchmark programs (https://github.com/bpecsek/spectralnorm.git) I have originally developed for The Computer Language Benchmark Game and now I am using them to check regression /benchmark sb-simd (https://github.com/marcoheisig/sb-simd.git) during development doing it with Marco Heisig you can see strange results.