Slime SDL loop

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  • livesupport

    Some helpers that may make livecoding with slime/sly a little easier

  • By the way, something that has made my life a bit easier was adding https://github.com/cbaggers/livesupport and making my whole game+slime repl single threaded. The trick is you put in `(livesupport:update-repl-link)` at the end of your game loop body during development, and then you can run your loop directly from the slime thread without having to spin it off into a separate thread to keep your repl unblocked. Wrapping the whole loop body with livesupport:continuable is also nice.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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