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It’s been a few months since I gave an update on the Grin++ side, so for those interested how that’s going, there’s been some big news recently. David Tavarez (https://github.com/davidtavarez) has completely taken over the UI development, so I can focus solely on the C++ node & wallet logic. He actually rewrote the entire UI (https://github.com/GrinPlusPlus/GrinPlusPlusUI/tree/1.0) and it’s much nicer than it was before. Things are so stable now that we actually have a release candidate for v1.0.0, what we’re calling the first non-beta version of Grin++. That release has been tested with the help of several Grin community members, and will be pushed to all Grin++ users this weekend.
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