I wrote a script to automatically complete breach protocols!

This page summarizes the projects mentioned and recommended in the original post on /r/cyberpunkgame

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  • the screenshot itself is stored entirely in memory and isn't actually written to a file or sent over the network anywhere. the code for taking the screenshot is found here, with subsequent functions processing the screenshot right below it.

  • optical-breacher

    Online Cyberpunk 2077 breach protocol minigame puzzle solver using camera

  • Here's an implementation in typescript

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  • Breacher

    Cyberpunk 2077 Breach Protocol Solver

  • I found tesseract to be hella slow. I ended up doing a diff of each code vs several previously extracted ones. Went from 5s to get the matrix to like a tenth of a second. Here's my source if you want to see that https://github.com/Magico13-Org/Breacher

  • CyberEngineTweaks

    Cyberpunk 2077 tweaks, hacks and scripting framework

  • It’s probably Lua, using the Cyber Engine Tweaks.

  • cyberpunk2077-hacker-camera-proto

    Read Cyberpunk 2077 hacking minigame details with a phone camera online. OpenCV magic in your browser.

  • I also scratched one up earlier (source) which, for now, requires you to type in the digits manually. I'm implementing automatic full-window screenshot (alt+prntscr) solving in a couple of days, followed by my own automatic phone camera implementation that uses a bit mote computer vision to find the actual grid itself :)

  • cyberpunk2077-hacking-solver

    Online Cyberpunk 2077 hacking minigame solver.

  • Big props to you and /u/TheJsh. I started building a similar tool and came as far as building a tool that can (in theory) solve all the grids. In practice however, the performance degrades drastically as soon as a reasonably sized grid and a bigger buffer size is being calculated. I then abandoned my work as soon as I found https://github.com/cxcorp/cyberpunk2077-hacking-solver which I have been using until now. Tomorrow I'll probably make the switch to your tools

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