Tetris first intro sequence (Falling blocks) loading and instantly unloading.

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  • tetris

    :memo: Disassembly of Tetris for Game Boy. (by osnr)

  • I have a Gameboy with a fully implemented cpu and an incomplete gpu. The gpu updates the LCDC Y correctly ( FF44 ), and thats about all it does. I have a function to render the background map that you see in the video. When tetris loads the first falling blocks sequence (PC = 0x13ac) (https://github.com/osnr/tetris/blob/master/tetris.asm ctrl+f "falling blocks") into vram succesfully, it then removes it and replaces it with the title screen again.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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