Server Meshing: "Research" Phase or "Production" Phase? (Dev Response)

This page summarizes the projects mentioned and recommended in the original post on /r/starcitizen

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  • WorkOS - The modern identity platform for B2B SaaS
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  • eventmesh

    EventMesh is a new generation serverless event middleware for building distributed event-driven applications.

  • I have some resources that can help, if anyone knows the devs pass it along. They should also contact a company like Blizzard, who figured out this same tech about 10 years ago. https://github.com/WeBankFinTech/EventMesh https://github.com/seashell/drago https://www.nginx.com/blog/introducing-nginx-service-mesh/ https://aws.amazon.com/blogs/compute/introducing-aws-app-mesh-service-mesh-for-microservices-on-aws/ http://ithare.com/ https://www.gamedev.net/forums/topic/657588-mmos-and-modern-scaling-techniques/ https://www.cs.cornell.edu/~wmwhite/papers/2009-ICDE-Scalability.pdf

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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