Building Your First Browser Game with Three.js and React: Part 3 - Adding Interactivity and Physics

This page summarizes the projects mentioned and recommended in the original post on dev.to

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  1. react-three-rapier

    ðŸĪš Rapier physics in React

    When it comes to integrating physics into React Three Fiber, several libraries are available. @react-three/rapier stands out as one of the most recent updated (created in 2019 and written in Rust), making it a great choice for adding physics in 3D web environments.

  2. InfluxDB

    InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.

    InfluxDB logo
  3. cannon-es

    ðŸ’Ģ A lightweight 3D physics engine written in JavaScript.

    While Rapier is known for its ease of use and good performance, other libraries might also be excellent choices depending on specific use cases, like Cannon for example. (The fork by pmndrs, that is awesome too)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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