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I'd like to introduce my project. It is called mlfx. It can compile FXML ahead of time. It is basically an annotation processor, which internally uses Micronaut framework's AST abstraction and compiles fxml files directly to JVM bytecode. This decreases UI load time and also helps with native-image reflection configs. It also has some compliance tests that load compiled code and check resulting object graph against one loaded by javafx-xml. It also has some drawbacks now, but, please, read README. Now I'm successfully using it in two production projects.
I'd like to introduce my project. It is called mlfx. It can compile FXML ahead of time. It is basically an annotation processor, which internally uses Micronaut framework's AST abstraction and compiles fxml files directly to JVM bytecode. This decreases UI load time and also helps with native-image reflection configs. It also has some compliance tests that load compiled code and check resulting object graph against one loaded by javafx-xml. It also has some drawbacks now, but, please, read README. Now I'm successfully using it in two production projects.
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