Best way to plan game development

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • todo.txt

    ‼️ A complete primer on the whys and hows of todo.txt.

  • For this project: Make a todo.txt file in the root. Don't go overboard, just note the tasks as you realize them as "(B) Add Audio System". Break them down into components when you realize tasks will take more than one sit-down, "(A) Put AudioDefs into an array \n (B) Load each of the filedata into a stack". Personally, I use (A) for "This is on the schedule", (B) "Do this today", etc.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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