I hear you guys like large files... I raise 623,000 lines of code. My first ever game project, I was meant to carry on learning how to code properly but I have pretty bad ADHD so I just kept adding features and 8 years later here we are... It's sold over 30k copies on steam though lol

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    Story lines, apparently yes. Assuming GameMaker doesn't do anything fucky when compiling the game. This is supposed to be the decompiled source of the game so stuff like enums are missing: https://github.com/marciniuk/undertale/blob/master/scripts/SCR_TEXT.gml

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    looked it up and engine.cpp seems to only be 8.5k lines, which doesn't seem super unreasonable to work with. It ain't no gc.cpp that's for sure.

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