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FG-2e-PlayersOption
Extension for the Fantasy Grounds AD&D 2E ruleset that adds support for some 2E Player's Option rules and Hackmaster 4E rules.
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Figured I might as well advertise here in case anyone is running a Hackmaster 4E game online. I've created a module compatible with the [OSRIC ruleset ](https://gitlab.com/foundryprojects/systems/osric) that tweaks it a bit to support Hackmaster 4E. It's not as full-featured as the [extension I made for Fantasy Grounds](https://github.com/drplote/FG-2e-PlayersOption) (and no longer support, because I don't use Fantasy Grounds anymore), but it handles the following:
Figured I might as well advertise here in case anyone is running a Hackmaster 4E game online. I've created a module compatible with the [OSRIC ruleset ](https://gitlab.com/foundryprojects/systems/osric) that tweaks it a bit to support Hackmaster 4E. It's not as full-featured as the [extension I made for Fantasy Grounds](https://github.com/drplote/FG-2e-PlayersOption) (and no longer support, because I don't use Fantasy Grounds anymore), but it handles the following:
For some dumb reason, I didn't add penetration dice to this module, though, and did it in a [separate module](https://github.com/drplote/fvtt-penetration-dice), which you'll probably also want if you use this. Dice roll hackmaster-style penetration if you put a "p" at the end of the string. For instance, "2d4p+2" would roll 2d4 with penetration and add 2.