EU4 project development!

This page summarizes the projects mentioned and recommended in the original post on /r/eu4

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  • SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
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  • pdxparse

    A parser for scripts used in Paradox Development Studios games, written in Haskell (by grotaclas)

  • I don't know the game darktide, but I had a look at your site. For eu4, the official wiki fulfills part of what your site does. It is maintained by the community and could need more help to keep it updated. I currently maintain (forks of) several tools which automatically generate part of the wiki from the game files(pdxparse, eu4 parts of ck2utils, pyradox). There is a lot of room for improvement in these tools, so they could benefit from help by people with python or haskell programming experience.

  • ck2utils

    Utilities for working with Crusader Kings II (by grotaclas)

  • I don't know the game darktide, but I had a look at your site. For eu4, the official wiki fulfills part of what your site does. It is maintained by the community and could need more help to keep it updated. I currently maintain (forks of) several tools which automatically generate part of the wiki from the game files(pdxparse, eu4 parts of ck2utils, pyradox). There is a lot of room for improvement in these tools, so they could benefit from help by people with python or haskell programming experience.

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

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  • pyradox

    Python parser for Paradox .txt files. (by grotaclas)

  • I don't know the game darktide, but I had a look at your site. For eu4, the official wiki fulfills part of what your site does. It is maintained by the community and could need more help to keep it updated. I currently maintain (forks of) several tools which automatically generate part of the wiki from the game files(pdxparse, eu4 parts of ck2utils, pyradox). There is a lot of room for improvement in these tools, so they could benefit from help by people with python or haskell programming experience.

  • pdx-tools

    View maps, graphs, and tables of your save and compete in a casual, evergreen leaderboard of EU4 achievement speed runs. Upload and share your save with the world.

  • Some other things which your site does are similar to the save game analyzers skanderbeg and pdx.tools. pdx tools is open source and programmed in typescript and rust. You could contribute there if you have ideas for things which require a more dynamic site which would not work on the wiki.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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