- Questions About Our Project
- Dockerizing ComicRack - need help understanding paths/db
- An experiment in using Compute Shaders in Unity to simulate flow. github in comments
- Late 2012 roblox on ios 6
- The Exiled (formerly Das Tal) social sandbox MMORPG
- What do you think of my game?
- What do you think about my game?
- Im made custom creature (amogus) with Aspa102's entity creator and used pose manager mod to add poses and walking to my amogus. Links for stuff i used are in comments. Give me ideas for cool creatures i can make. ඞ
- Introducing Vole Run, the first ever vole-themed video game. Link to the game is in the comments.
- Nintendo cancels super smash bros community tournaments
- how to make an installer?
- Tonight I went back and played through an old tactics prototype I made last year. Despite the bugs and lack of polish, I was surprised how proud and charmed I felt by it. There's still a lot I'd like to go back and improve, but I found it fun and charming, and thats exactly what I wanted to make!
- This is my first game using unity3d.
- A Collection of Compute Shader GPU Simulations [Source Code Included]
- AR Card | AR Portfolio App
- Shulc Clicker
- Burger Entities
- Hello, I need help with people testing my account creation! (Google has been blocking the email smtp forwarding)
- Help with making a farming system?
- Marcus FPS Game
- SOURCE / Devlogs | Mon téléphone simulateur | MyPhone - 2013
- MarcusThum FPS Game
- MarcusThum FPS Game
- Boids Implementation
- Person generator based on geographical information
- I am trying to build a doge world
- I made a Python script telling you if Max won the most recent race, with some extra bits.
- [P] Made a reddit Comment Ripper a while ago, decided to share it with everyone.
- MLAPI camera and player spawning issue
- Deckbilder Fan Game
- Looking for Volunteers for Final Year Project!
- Virtual Surgery Simulator
- I Made A Silly Track Name Generator
- How do I make it so that an input is ignored? I've been trying to get my dash to work correctly and the most recent problem is that if I leave the dash input pressed when the dashTime is completely depleted, it is still impossible to move until the dash input is let go off
- Made a face tracker for Live2D models, idk if this is the right place to post this but here it is