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OpenOVR
- PSA: OpenComposite and VDXR Dramatically Improved Performance and Fixed DLSS Plugin
- Fallout 4 VR Black Border Bug
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VR Users - huge performance increase switching to OpenXR instead of OpenVR
I'm sure many are aware of it, but if you're not and want to do the same you can download the 64bit dll from here https://gitlab.com/znixian/OpenOVR/-/tree/openxr and replace the openvr_api.dll in your bin\win_x64 folder of ETS2 or ATS.
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Vr goes black
Can't say I have that with my Odyssey+ HMD (same WMR style). But I am using OpenComposite and not SteamVR.
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Steam VR is the worst
Don't think what I'm saying is possible ? Let me introduce you to the Opencomposite XR project - they're all about porting OpenXR API calls to Valve's openvr_api.dll. And ya, they got some games working ! This is good for all Oculus/Meta, Windows, Pico, HTC headsets ! Files · openxr · Campbell Suter (ZNix) / OpenComposite · GitLab
- Using OpenComposite to improve VR performance?
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FOV using calculator. Is this ok?
install OpenComposite https://gitlab.com/znixian/OpenOVR
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F1 23 Won't open with Open composite/openXR
They opened an issue with the open composite gitlab https://gitlab.com/znixian/OpenOVR/-/issues/372
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How do you force games to be in VR when they don't seem to detect that SteamVR is running?
OpenXR OpenComposite (the OpenVR translation library for OpenXR) has a good introduction on how to override openVR defaults within steam: https://gitlab.com/znixian/OpenOVR/-/tree/openxr
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G2 Reverb - blurry graphics
Hey try this two and make backups of original files https://gitlab.com/znixian/OpenOVR/-/tree/openxr
skyui-vr
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SkyUI Skill tree and Map completely broken. no other mods installed
Yes. Tried both 1.2.2 and 1.2. Tried downloading both from https://github.com/Odie/skyui-vr/releases and from nexus just in case those were different releases.
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My game keep crashing and I have no idea why
Hold up. That's weird. Gonna check Nexus. Okay, so something is up. It says I have never downloaded SkyUI-VR and that it only came out this month and the older versions of it are gone. That's very strange. The newest version says it needs Skyrim VrTools and you have that, so no issues there. I would try getting the previous version from GitHub and see if that fixes it. My version might even be older than that. https://github.com/Odie/skyui-vr/releases
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Skyrimvr keeps crashing still, here is the pastebin for the crash log
I installed SkuUI VR from this: https://github.com/Odie/skyui-vr/releases
- SkyUI-VR v1.2.2 Update: Crash Bug Squashed!
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PSA users of sky ui VR 1.2.1, HIGGS, and spell wheel VR. So nearly everyone
This problem has been fixed! Take it for a spin? https://github.com/Odie/skyui-vr/releases/tag/v1.2.2
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Returning to Skyrim VR: Special Edition and there is a problem
This: https://github.com/Odie/skyui-vr/releases V1.2.1
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SkyUI - Error Code 5 Help
why not link directly to the mod instead of a reddit post: https://github.com/Odie/skyui-vr/releases
- SKY-UI breaking my vr
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SkyUI error code 5
Make sure you use SkyUI-VR and not the nexus skyui.
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Skyrim VR Crashed when drinking last health potion
It's an open issue in skyui-vr github page: https://github.com/Odie/skyui-vr/issues/68
What are some alternatives?
ALVR - Stream VR games from your PC to your headset via Wi-Fi
skse64 - Skyrim SE Script Extender
open-composite-acc
EngineFixesVR - Port of SSE Engine Fixes for Skyrim VR
openvr_fsr_app - Management Gui for OpenVR FSR PlugIn
openvr_fsr - Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
SteamVR-Toggle - Utility to quickly disable/enable SteamVR to avoid it opening constantly when playing VR-compatible games without a HMD plugged in
vrperfkit - VR Performance Toolkit
OpenOVR - https://gitlab.com/znixian/OpenOVR
PojavLauncher - A Minecraft: Java Edition Launcher for Android based on Boardwalk. Fork built specifically to run on the Meta Quest platform.
Fuz-Ro-D-oh-64 - Fuz Ro D'oh for Skyrim Special Edition